AI Insights · Timothy · April 2024
Top 5 Hasbro Games on iOS in the UK Q1 2024
In Q1 2024, the top Hasbro games on iOS in the UK showed varied performance, with notable trends in revenue, downloads, and active users.
In Q1 2024, the top Hasbro games on the iOS platform in the United Kingdom exhibited a range of performance metrics. Here’s a detailed look at the weekly revenue, downloads, and active user trends for these games, based on data from Sensor Tower.
MONOPOLY GO! saw a strong start to the quarter with weekly revenue reaching approximately $848K in early January. Revenue fluctuated throughout the quarter, peaking again at around $786K in late January and maintaining figures between $620K and $776K towards the end of March. Weekly downloads started at 122K in the first week of January but gradually decreased, stabilizing at around 48K by the end of March. Active users also showed a declining trend from 268K in early January to around 162K by the end of March.
World of Peppa Pig: Kids Games had consistent weekly revenue, averaging around $26K to $30K throughout the quarter. Weekly downloads saw a slight decline from 5.5K in early January to approximately 4K by the end of March. The game maintained a relatively stable active user base, starting at around 21K in early January and ending the quarter with approximately 17.6K active users.
Yahtzee® with Buddies Dice experienced steady weekly revenue, with figures ranging from $16K to $22K. Downloads started at nearly 1.9K in the first week of January and gradually decreased to around 758 by the end of March. The active user base showed some stability, fluctuating between 11.6K and 13.8K throughout the quarter.
Scrabble® GO - New Word Game maintained a consistent weekly revenue, averaging between $13.5K and $15.5K. Downloads started at 8.6K in early January and saw a gradual decline to approximately 4.9K by the end of March. Active users fluctuated slightly, starting at 43.8K in early January and ending the quarter with around 41.9K active users.
Bingo Bash: Live Bingo Games showed steady weekly revenue, with figures ranging from $10K to $14K. Downloads were relatively low, starting at 397 in early January and ending the quarter with around 254. The game’s active user base remained stable, fluctuating between 1.6K and 1.8K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.